Models Explained by Stories
Hugh Dubberly
Models affect what we see
Observation May Suggest Models
Shared Models
Thinking about Explaining our Observations
Feedback Loops
Sharing Model
Process of Representing An Idea
Seven Stages of Action
Gulf of Execution and Evaluation
Man-Machine System
Types of Systems
Interaction
Observations A Source of New Models
Water Cycle
0-2 Learning
0-1 Regulating
0-0 Reacting
Levels of Systems
Learning System
Self-Regulating System
Linear System
Research Types
Map of Design Research
2-2 Conversing
1-2 Managing and Entertaining
1-1 Balancing
People-Centered Innovation
Dialogic Design Overlaid
Alexander Model
A Model of The Creative Process
Innovation Build 1
Model-story Cycle
PDCA Quality Cycle
Kaiser-IDEO Model
Suri-IDEO Model
Kumar Model
Innovation Build 2
Cybernetics Matures
New Tools Methods
S-Curve
S-Curves
Service-Design Quality
Sales Cycle
Sales Cycle—Expanded
Experience Cycle
Experience Cycle—Apple
Experience Cycle—In the Large
Experience Cycle—In the Middle
Experience Cycle—In the Small
Robinson Model
Analysis-Synthesis Bridge Model
Beer Model
First-Order Cybernetic System
Goal Directed Design Process 3
Roles in the Design Process
Goal Directed Design Process 5