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	<title>Dubberly Design Office &#187; Concept Maps</title>
	<atom:link href="http://www.dubberly.com/concept-maps/feed" rel="self" type="application/rss+xml" />
	<link>http://www.dubberly.com</link>
	<description>Interaction, Software, and Service Design</description>
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			<item>
		<title>A Model of The Creative Process</title>
		<link>http://www.dubberly.com/concept-maps/creative-process.html</link>
		<comments>http://www.dubberly.com/concept-maps/creative-process.html#comments</comments>
		<pubDate>Fri, 20 Mar 2009 19:00:36 +0000</pubDate>
		<dc:creator>Hugh Dubberly</dc:creator>
				<category><![CDATA[Concept Maps]]></category>

		<guid isPermaLink="false">http://www.dubberly.com/?p=551</guid>
		<description><![CDATA[<a href="http://www.dubberly.com/wp-content/uploads/2009/03/ddo_creative_process.jpg"><img src="http://www.dubberly.com/wp-content/uploads/2009/03/ddo_creative_process-440x619.jpg" alt="Concept Map: A Model of The Creative Process" title="Concept Map: A Model of The Creative Process" width="440" height="619" class="alignnone size-medium wp-image-559" /></a>

<em>Created in collaboration with  Jack Chung, Shelley Evenson, and Paul Pangaro.</em>

The creative process is not just iterative; it’s also recursive. It plays out “in the large” and “in the small”—in defining the broadest goals and concepts and refining the smallest&#8230;]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.dubberly.com/wp-content/uploads/2009/03/ddo_creative_process.jpg"><img src="http://www.dubberly.com/wp-content/uploads/2009/03/ddo_creative_process-440x619.jpg" alt="Concept Map: A Model of The Creative Process" title="Concept Map: A Model of The Creative Process" width="440" height="619" class="alignnone size-medium wp-image-559" /></a></p>

<p><em>Created in collaboration with  Jack Chung, Shelley Evenson, and Paul Pangaro.</em></p>

<p>The creative process is not just iterative; it’s also recursive. It plays out “in the large” and “in the small”—in defining the broadest goals and concepts and refining the smallest details. It branches like a tree, and each choice has ramifications, which may not be known in advance. Recursion also suggests a procedure that “calls” or includes itself. Many engineers define the design process as a recursive function:<br />
discover > define > design > develop > deploy</p>

<p><span id="more-551"></span></p>

<p>The creative process involves many conversations—about goals and actions to achieve them—conversations with co-creators and colleagues, conversations with oneself. The participants and their language, experience, and values affect the conversations.</p>

<p>See also our <a href="http://www.dubberly.com/articles/how-do-you-design.html" title="How do you design?">How do you design?</a> collection of models.</p>

<p><a href='http://www.dubberly.com/wp-content/uploads/2009/03/ddo_creative_process.pdf' title="Download a PDF of A Model of The Creative Process">Download PDF</a></p>
]]></content:encoded>
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		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>A Model of Play</title>
		<link>http://www.dubberly.com/concept-maps/a-model-of-play.html</link>
		<comments>http://www.dubberly.com/concept-maps/a-model-of-play.html#comments</comments>
		<pubDate>Tue, 11 Mar 2008 19:00:03 +0000</pubDate>
		<dc:creator>ddo</dc:creator>
				<category><![CDATA[Concept Maps]]></category>

		<guid isPermaLink="false">http://www.dubberly.com/?p=32</guid>
		<description><![CDATA[<a title="Concept Map: A Model of Play" href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-play.jpg"><img class="alignleft size-medium wp-image-68" title="Concept Map: A Model of Play" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-play-440x619.jpg" alt="Concept Map: A Model of Play" width="440" height="619" /></a>

<em>Created in collaboration with Satoko Kakihara, Jack Chung, and Paul Pangaro.</em>

This model is built on the idea that play is a type of conversation. It involves two individuals, who might also be teams, or points of view with in a&#8230;]]></description>
			<content:encoded><![CDATA[<p><a title="Concept Map: A Model of Play" href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-play.jpg"><img class="alignleft size-medium wp-image-68" title="Concept Map: A Model of Play" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-play-440x619.jpg" alt="Concept Map: A Model of Play" width="440" height="619" /></a></p>

<p><em>Created in collaboration with Satoko Kakihara, Jack Chung, and Paul Pangaro.</em></p>

<p>This model is built on the idea that play is a type of conversation. It involves two individuals, who might also be teams, or points of view with in a single person, or a virtual person and a real person. Through conversation, they create a shared world in their imaginations, which leads to fun.</p>

<p><span id="more-32"></span></p>

<p><a href='http://www.dubberly.com/wp-content/uploads/2008/06/ddo_play.pdf' title="Download a PDF of A Model of Play">Download PDF</a></p>

<p><a href='http://www.dubberly.com/wp-content/uploads/2008/03/ddo_play_build.pdf'>Download Step by Step Build PDF</a></p>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>A Model of Innovation</title>
		<link>http://www.dubberly.com/concept-maps/innovation.html</link>
		<comments>http://www.dubberly.com/concept-maps/innovation.html#comments</comments>
		<pubDate>Thu, 29 Mar 2007 19:00:37 +0000</pubDate>
		<dc:creator>ddo</dc:creator>
				<category><![CDATA[Concept Maps]]></category>

		<guid isPermaLink="false">http://www.dubberly.com/?p=15</guid>
		<description><![CDATA[<a title="Concept Map: Innovation" href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-innovation.jpg"><img class="alignleft size-medium wp-image-66" title="Concept Map: Innovation" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-innovation-440x619.jpg" alt="Concept Map: Innovation" width="440" height="619" /></a>

<em>Created in collaboration with Sean Durham, Ryan Reposar, Paul Pangaro, and Nathan Felde.</em>

This model is built on the idea that innovation is about changing paradigms. The model situates innovation between two conventions. Innovations transform old into new. It is a&#8230;]]></description>
			<content:encoded><![CDATA[<p><a title="Concept Map: Innovation" href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-innovation.jpg"><img class="alignleft size-medium wp-image-66" title="Concept Map: Innovation" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-innovation-440x619.jpg" alt="Concept Map: Innovation" width="440" height="619" /></a></p>

<p><em>Created in collaboration with Sean Durham, Ryan Reposar, Paul Pangaro, and Nathan Felde.</em></p>

<p>This model is built on the idea that innovation is about changing paradigms. The model situates innovation between two conventions. Innovations transform old into new. It is a process—a process in which insight inspires change and creates value.</p>

<p><span id="more-15"></span></p>

<p>Read the <a href="http://www.dubberly.com/articles/interactions-innovation.html" title="Interactions Magazine Article">Interactions Magazine Article</a> which explains the process of creating the map.</p>

<p>See also our collection of <a href="http://www.dubberly.com/articles/innovation-models.html" title="Innovation Models">Innovation Models</a>.</p>

<p><a title="Concept Map: Innovation" href="http://www.dubberly.com/wp-content/uploads/2008/06/ddo_innovation.pdf">Download PDF</a></p>

<p><a href='http://www.dubberly.com/wp-content/uploads/2007/03/ddo_innovation_build.pdf'>Download Step by Step Build PDF</a></p>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>How Organizations Track Customers</title>
		<link>http://www.dubberly.com/concept-maps/how-organizations-track-customers.html</link>
		<comments>http://www.dubberly.com/concept-maps/how-organizations-track-customers.html#comments</comments>
		<pubDate>Wed, 28 Jul 2004 19:00:25 +0000</pubDate>
		<dc:creator>ddo</dc:creator>
				<category><![CDATA[Concept Maps]]></category>

		<guid isPermaLink="false">http://www.dubberly.com/?p=58</guid>
		<description><![CDATA[<a title="Concept Map: Information Loop" href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-information-loop1.jpg"><img class="alignleft size-medium wp-image-72" title="Concept Map: Information Loop" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-information-loop1-440x160.jpg" alt="Concept Map: Information Loop" width="440" height="160" /></a>

Increasingly, organizations are focusing on understanding their customers to increase customer satisfaction and to maximize lifetime customer value. Insights gleaned from observing customers can drive product improvement, loyalty, word-of-mouth referrals and cross- and upselling.

<span id="more-58"></span>

Created for CIO Insight magazine, this diagram&#8230;]]></description>
			<content:encoded><![CDATA[<p><a title="Concept Map: Information Loop" href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-information-loop1.jpg"><img class="alignleft size-medium wp-image-72" title="Concept Map: Information Loop" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-information-loop1-440x160.jpg" alt="Concept Map: Information Loop" width="440" height="160" /></a></p>

<p>Increasingly, organizations are focusing on understanding their customers to increase customer satisfaction and to maximize lifetime customer value. Insights gleaned from observing customers can drive product improvement, loyalty, word-of-mouth referrals and cross- and upselling.</p>

<p><span id="more-58"></span></p>

<p>Created for CIO Insight magazine, this diagram decodes current methods of customer tracking, retention, and acquisition. It shows the relationship between customer data, touch points, behaviors, data capture systems, customer databases, data integrity, customer segmentation, lists and targeted offers. The goal of the diagram is to provide a model of how organizations today track customers to retain them longer and acquire more.</p>

<p>Read the <a href="http://www.dubberly.com/articles/the-information-loop.html" title="CIO Insight Magazine Article">CIO Insight Magazine Article</a> which accompanies this map.</p>

<p><a href='http://www.dubberly.com/wp-content/uploads/2008/06/ddo_infoloop.pdf' title="Concept Map: Information Loop">Download PDF</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Domain Name System</title>
		<link>http://www.dubberly.com/concept-maps/domain-name-system.html</link>
		<comments>http://www.dubberly.com/concept-maps/domain-name-system.html#comments</comments>
		<pubDate>Sat, 02 Aug 2003 19:00:35 +0000</pubDate>
		<dc:creator>ddo</dc:creator>
				<category><![CDATA[Concept Maps]]></category>

		<guid isPermaLink="false">http://www.dubberly.com/?p=10</guid>
		<description><![CDATA[<a title="Concept Map: Domain Name System" href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-dns.jpg"><img class="alignleft size-medium wp-image-65" title="Concept Map: Domain Name System" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-dns-440x619.jpg" alt="Concept Map: Domain Name System" width="440" height="619" /></a>

<em>Created in collaboration with Paul Devine.</em>

The domain name system stores and associates many types of information with domain names, but more importantly, associates domain names (computer hostnames) to IP addresses. DNS is a system vital to the smooth operation of&#8230;]]></description>
			<content:encoded><![CDATA[<p><a title="Concept Map: Domain Name System" href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-dns.jpg"><img class="alignleft size-medium wp-image-65" title="Concept Map: Domain Name System" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-dns-440x619.jpg" alt="Concept Map: Domain Name System" width="440" height="619" /></a></p>

<p><em>Created in collaboration with Paul Devine.</em></p>

<p>The domain name system stores and associates many types of information with domain names, but more importantly, associates domain names (computer hostnames) to IP addresses. DNS is a system vital to the smooth operation of the Internet.</p>

<p>The goal of this diagram is to explain what DNS is, how it works, and how it’s governed. The diagram knits together many facts about DNS in hopes of presenting a comprehensive picture of the system and the context in which it operates.</p>

<p><span id="more-10"></span></p>

<p>Hugh Dubberly created this diagram in conjunction with a study: “Internet Navigation and Domain Name System.” The study was run by The National Academies’ Computer Science and Telecommunications Board which convened a study committee. The study was sponsored by the Department of Commerce and the National Science Foundation and mandated by the US Congress.</p>

<p><a href='http://www.dubberly.com/wp-content/uploads/2008/06/ddo_dns.pdf'>Download PDF</a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Heart Attack</title>
		<link>http://www.dubberly.com/concept-maps/heart-attack.html</link>
		<comments>http://www.dubberly.com/concept-maps/heart-attack.html#comments</comments>
		<pubDate>Tue, 29 Jul 2003 19:00:57 +0000</pubDate>
		<dc:creator>ddo</dc:creator>
				<category><![CDATA[Concept Maps]]></category>

		<guid isPermaLink="false">http://www.dubberly.com/?p=11</guid>
		<description><![CDATA[<a title="Concept Map: Heart Attack" href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-heart-attack.jpg"><img class="alignleft size-medium wp-image-70" title="Concept Map: Heart Attack" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-heart-attack.jpg" alt="Concept Map: Heart Attack" /></a>

<em>Created in collaboration with Audrey Crane.</em>

For many years, Stanford University Cardiac Rehabilitation Program (SCRP) has conducted research on ways to change the behavior of patients who have had heart attacks. Their research is aimed at reducing the risk of a&#8230;]]></description>
			<content:encoded><![CDATA[<p><a title="Concept Map: Heart Attack" href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-heart-attack.jpg"><img class="alignleft size-medium wp-image-70" title="Concept Map: Heart Attack" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-heart-attack.jpg" alt="Concept Map: Heart Attack" /></a></p>

<p><em>Created in collaboration with Audrey Crane.</em></p>

<p>For many years, Stanford University Cardiac Rehabilitation Program (SCRP) has conducted research on ways to change the behavior of patients who have had heart attacks. Their research is aimed at reducing the risk of a patient having another heart attack. Educating patients and their families is a key component of changing patient behavior.</p>

<p><span id="more-11"></span></p>

<p>Working under contract with the American Heart Association, the Stanford team asked DDO to help them develop a master plan for a new education program. DDO developed a series of prototypes of an integrated communications program involving print, video, and online components. One print component, a Health Coach notebook for patients (images below), included educational material, including this concept map. In this map, a patient can quickly see what a heart attack is, its causes and risk factors, and most importantly, behavior that can reduce the risk of a heart attack.</p>

<p><a href='http://www.dubberly.com/wp-content/uploads/2008/07/stanford_hc_1.png'><img src="http://www.dubberly.com/wp-content/uploads/2008/07/stanford_hc_1-440x569.png" alt="" title="Health Coach Binder" width="440" height="569" class="alignleft size-medium wp-image-197" /></a></p>

<p><a href='http://www.dubberly.com/wp-content/uploads/2008/07/stanford_hc_2.png'><img src="http://www.dubberly.com/wp-content/uploads/2008/07/stanford_hc_2-440x284.png" alt="" title="Health Coach Binder" width="440" height="284" class="alignleft size-medium wp-image-198" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Java Technology</title>
		<link>http://www.dubberly.com/concept-maps/java-technology.html</link>
		<comments>http://www.dubberly.com/concept-maps/java-technology.html#comments</comments>
		<pubDate>Fri, 14 Feb 2003 19:00:47 +0000</pubDate>
		<dc:creator>ddo</dc:creator>
				<category><![CDATA[Concept Maps]]></category>

		<guid isPermaLink="false">http://www.dubberly.com/?p=12</guid>
		<description><![CDATA[<a title="Concept Map: Java Technology" href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-java.jpg"><img class="alignleft size-medium wp-image-67" title="Concept Map: Java Technology" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-java-440x312.jpg" alt="Concept Map: Java Technology" width="440" height="312" /></a>

<em>Created in collaboration with Audrey Crane, Jim Faris, and Harry Saddler.</em>

This diagram explains Java by placing it in the context of related concepts and examples, and by defining its major components and other connections between them.

<span id="more-12"></span>

The diagram is intended to&#8230;]]></description>
			<content:encoded><![CDATA[<p><a title="Concept Map: Java Technology" href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-java.jpg"><img class="alignleft size-medium wp-image-67" title="Concept Map: Java Technology" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-java-440x312.jpg" alt="Concept Map: Java Technology" width="440" height="312" /></a></p>

<p><em>Created in collaboration with Audrey Crane, Jim Faris, and Harry Saddler.</em></p>

<p>This diagram explains Java by placing it in the context of related concepts and examples, and by defining its major components and other connections between them.</p>

<p><span id="more-12"></span></p>

<p>The diagram is intended to help developers who are familiar with one part of Java understand other parts. It relates unfamiliar technologies to ones with which developers may already be familiar. The diagram also provides an overview for developers who are new to Java and an introduction for non-programmers who want to improve their ability to converse with developers.</p>

<p>The completed map contains approximately 235 terms, 425 relationships, and 100 descriptions.</p>

<p>We also created a <a href="javascript:void(0)" title="Java Technology Concept Map" onclick="window.open('http://www.dubberly.com/java_concept_map_flash','Java Technology Concept Map Flash Version','toolbar=0,scrollbars=0,location=0,statusbar=0,menubar=0,resizable=0,width=785,height=570' )">Flash Version</a> of the map.</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>A Model of Brand</title>
		<link>http://www.dubberly.com/concept-maps/a-model-of-brand.html</link>
		<comments>http://www.dubberly.com/concept-maps/a-model-of-brand.html#comments</comments>
		<pubDate>Sun, 25 Mar 2001 19:00:07 +0000</pubDate>
		<dc:creator>ddo</dc:creator>
				<category><![CDATA[Concept Maps]]></category>

		<guid isPermaLink="false">http://www.dubberly.com/?p=8</guid>
		<description><![CDATA[<a title="Concept Map: A Model of Brand" href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-brand.jpg"><img class="alignnone size-medium wp-image-63" title="Concept Map: A Model of Brand" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-brand-440x619.jpg" alt="Concept Map: A Model of Brand" width="440" height="619" /></a>

This diagram is a model of brand, a term often used in business, marketing, and design. The diagram attempts to present a comprehensive model of brand and to unpack the meaning of the term by providing related concepts and examples.&#8230;]]></description>
			<content:encoded><![CDATA[<p><a title="Concept Map: A Model of Brand" href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-brand.jpg"><img class="alignnone size-medium wp-image-63" title="Concept Map: A Model of Brand" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-brand-440x619.jpg" alt="Concept Map: A Model of Brand" width="440" height="619" /></a></p>

<p>This diagram is a model of brand, a term often used in business, marketing, and design. The diagram attempts to present a comprehensive model of brand and to unpack the meaning of the term by providing related concepts and examples. You read the armature of the map (structure) horizontally and vertically. The map is framed around four main ideas:</p>

<ol>
<li>a brand is more than a name or symbol</li>
<li>creating a great customer experience is the essence of good branding</li>
<li>perceptions of a brand can be measured</li>
<li>brands are a form of sign</li>
</ol>

<p><a href='http://www.dubberly.com/wp-content/uploads/2008/06/ddo_brand.pdf' title="Concept Map: A Model of Brand">Download PDF</a></p>

<p><a href='http://www.dubberly.com/wp-content/uploads/2001/03/ddo_brand_build.pdf'>Download Step by Step Build PDF</a></p>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>How to Play Baseball</title>
		<link>http://www.dubberly.com/concept-maps/how-to-play-baseball-project.html</link>
		<comments>http://www.dubberly.com/concept-maps/how-to-play-baseball-project.html#comments</comments>
		<pubDate>Sat, 15 Apr 2000 19:00:32 +0000</pubDate>
		<dc:creator>ddo</dc:creator>
				<category><![CDATA[Concept Maps]]></category>

		<guid isPermaLink="false">http://www.dubberly.com/?p=7</guid>
		<description><![CDATA[<a title="Concept Map: Baseball" href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-baseball.jpg"><img class="alignleft size-medium wp-image-77" title="Concept Map: Baseball" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-baseball-440x679.jpg" alt="Concept Map: Baseball" width="440" height="679" /></a>

The game of baseball provides wonderful subject matter for a concept map.

I introduce design students to the idea and practice of concept maps by assigning them the task of de-constructing the game of baseball and then re-constructing it in the&#8230;]]></description>
			<content:encoded><![CDATA[<p><a title="Concept Map: Baseball" href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-baseball.jpg"><img class="alignleft size-medium wp-image-77" title="Concept Map: Baseball" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-baseball-440x679.jpg" alt="Concept Map: Baseball" width="440" height="679" /></a></p>

<p>The game of baseball provides wonderful subject matter for a concept map.</p>

<p>I introduce design students to the idea and practice of concept maps by assigning them the task of de-constructing the game of baseball and then re-constructing it in the form of a concept map.</p>

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<p><a href='http://www.dubberly.com/wp-content/uploads/2008/06/concept_map_baseball_2.jpg'><img src="http://www.dubberly.com/wp-content/uploads/2008/06/concept_map_baseball_2-440x679.jpg" alt="" title="Concept Map: Baseball" width="440" height="679" class="alignleft size-medium wp-image-117" /></a></p>

<p>My students—at the Institute of Design in Chicago, Art Center College of Design in Pasadena, and San Jose State University—have created numerous concept maps over the years. The students’ maps demonstrate great visual variety and unique approaches to structuring the information.</p>

<p>More information about this assignment, including many student maps, has been posted in article form on the <a href="http://loop1.aiga.org/common/modules/display/dsp_ContentTemplate01b.cfm?ContentID=17&amp;CreateTemplate=0&amp;NavType=SiblingContent" title="Loop:AIGA">Loop: AIGA Journal of Interaction Design Education</a> web site.</p>
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		<title>Understanding Internet Search</title>
		<link>http://www.dubberly.com/concept-maps/understanding-internet-search.html</link>
		<comments>http://www.dubberly.com/concept-maps/understanding-internet-search.html#comments</comments>
		<pubDate>Sun, 08 Aug 1999 19:00:32 +0000</pubDate>
		<dc:creator>ddo</dc:creator>
				<category><![CDATA[Concept Maps]]></category>

		<guid isPermaLink="false">http://www.dubberly.com/?p=14</guid>
		<description><![CDATA[<a href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-search1.jpg"><img class="alignleft size-medium wp-image-90" title="Concept Map: Search" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-search1-440x396.jpg" alt="Concept Map: Search" width="440" height="396" /></a>

We couldn’t know back in 1999 how important Search would become to the Internet. It was important enough to us then—at Netscape—to develop a model to understand how Internet search worked at that time.

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Matt Leacock designed this diagram with Hugh&#8230;]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-search1.jpg"><img class="alignleft size-medium wp-image-90" title="Concept Map: Search" src="http://www.dubberly.com/wp-content/uploads/2008/05/ddo-concept-map-search1-440x396.jpg" alt="Concept Map: Search" width="440" height="396" /></a></p>

<p>We couldn’t know back in 1999 how important Search would become to the Internet. It was important enough to us then—at Netscape—to develop a model to understand how Internet search worked at that time.</p>

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<p>Matt Leacock designed this diagram with Hugh Dubberly when both were working at Netscape back in 1999. The model looks at the concepts, systems, and processes involved in Internet Search, including the Data/Document Creation Process, the Data/Document Storage System Process, the Data/Document Retrieval System Process, and the Data/Document Retrieval Process. It also holds a place for the User Context.</p>

<p>Matt suggests that the starting point for reading the diagram is from the point of view of the User.</p>
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