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	<title>Comments on: A Model of Play</title>
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	<link>http://www.dubberly.com/concept-maps/a-model-of-play.html</link>
	<description>Interaction, Software, and Service Design</description>
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		<title>By: Jose</title>
		<link>http://www.dubberly.com/concept-maps/a-model-of-play.html/comment-page-1#comment-102038</link>
		<dc:creator>Jose</dc:creator>
		<pubDate>Wed, 07 Dec 2011 01:27:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.dubberly.com/?p=32#comment-102038</guid>
		<description>&lt;p&gt;does this only apply for collective play? what about individual play?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>does this only apply for collective play? what about individual play?</p>]]></content:encoded>
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		<title>By: maryori</title>
		<link>http://www.dubberly.com/concept-maps/a-model-of-play.html/comment-page-1#comment-51709</link>
		<dc:creator>maryori</dc:creator>
		<pubDate>Thu, 23 Dec 2010 21:07:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.dubberly.com/?p=32#comment-51709</guid>
		<description>&lt;p&gt;los diseños de play model son unicos de la mejor calidad si deseas nos puedn ver www.playmodel.com/&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>los diseños de play model son unicos de la mejor calidad si deseas nos puedn ver <a href="http://www.playmodel.com/" rel="nofollow">http://www.playmodel.com/</a></p>]]></content:encoded>
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	<item>
		<title>By: DDO (+ 2 free giveaway Concept Maps) &#124; better taste than sorry.</title>
		<link>http://www.dubberly.com/concept-maps/a-model-of-play.html/comment-page-1#comment-23628</link>
		<dc:creator>DDO (+ 2 free giveaway Concept Maps) &#124; better taste than sorry.</dc:creator>
		<pubDate>Wed, 10 Feb 2010 08:56:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.dubberly.com/?p=32#comment-23628</guid>
		<description>&lt;p&gt;[...] other one is A Model of Play (on the website you can get the poster as large PDF and also as step-by-step [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] other one is A Model of Play (on the website you can get the poster as large PDF and also as step-by-step [...]</p>]]></content:encoded>
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	<item>
		<title>By: Concept Maps &#171; My PhD Blog</title>
		<link>http://www.dubberly.com/concept-maps/a-model-of-play.html/comment-page-1#comment-13474</link>
		<dc:creator>Concept Maps &#171; My PhD Blog</dc:creator>
		<pubDate>Mon, 07 Sep 2009 00:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.dubberly.com/?p=32#comment-13474</guid>
		<description>&lt;p&gt;[...] 6 Comments [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] 6 Comments [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: The Concept of Play &#171; iforma.ca</title>
		<link>http://www.dubberly.com/concept-maps/a-model-of-play.html/comment-page-1#comment-10961</link>
		<dc:creator>The Concept of Play &#171; iforma.ca</dc:creator>
		<pubDate>Tue, 21 Jul 2009 16:20:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.dubberly.com/?p=32#comment-10961</guid>
		<description>&lt;p&gt;[...] You can find their concept model and accompanying notes here &#8211; http://www.dubberly.com/concept-maps/a-model-of-play.html [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] You can find their concept model and accompanying notes here &#8211; <a href="http://www.dubberly.com/concept-maps/a-model-of-play.html" rel="nofollow">http://www.dubberly.com/concept-maps/a-model-of-play.html</a> [...]</p>]]></content:encoded>
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		<title>By: kurt squire</title>
		<link>http://www.dubberly.com/concept-maps/a-model-of-play.html/comment-page-1#comment-7716</link>
		<dc:creator>kurt squire</dc:creator>
		<pubDate>Wed, 29 Apr 2009 17:14:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.dubberly.com/?p=32#comment-7716</guid>
		<description>&lt;p&gt;Very nice! it works for me!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Very nice! it works for me!</p>]]></content:encoded>
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	<item>
		<title>By: Super.licio.us &#124; Superlevel</title>
		<link>http://www.dubberly.com/concept-maps/a-model-of-play.html/comment-page-1#comment-7583</link>
		<dc:creator>Super.licio.us &#124; Superlevel</dc:creator>
		<pubDate>Mon, 27 Apr 2009 19:01:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.dubberly.com/?p=32#comment-7583</guid>
		<description>&lt;p&gt;[...] A Model of Play games design [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] A Model of Play games design [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: workspace &#187; A Model of Play</title>
		<link>http://www.dubberly.com/concept-maps/a-model-of-play.html/comment-page-1#comment-7358</link>
		<dc:creator>workspace &#187; A Model of Play</dc:creator>
		<pubDate>Wed, 22 Apr 2009 00:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.dubberly.com/?p=32#comment-7358</guid>
		<description>&lt;p&gt;[...] is a small chunk from Dubberly Design Office&#8217;s Model of Play, available as large PDF poster or as step-by-step explanation of the model. Nice. This model is [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] is a small chunk from Dubberly Design Office&#8217;s Model of Play, available as large PDF poster or as step-by-step explanation of the model. Nice. This model is [...]</p>]]></content:encoded>
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	<item>
		<title>By: Raph&#8217;s Website &#187; A Model of Play</title>
		<link>http://www.dubberly.com/concept-maps/a-model-of-play.html/comment-page-1#comment-7353</link>
		<dc:creator>Raph&#8217;s Website &#187; A Model of Play</dc:creator>
		<pubDate>Tue, 21 Apr 2009 17:15:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.dubberly.com/?p=32#comment-7353</guid>
		<description>&lt;p&gt;[...] A Model of Play is a fascinating poster (available as a PDF or as images) that takes what seems like a very game-grammar point of view on the concept of play &#8212; even freeform play. In play, one of the primary goals is to have fun &#8212; to continue engaging in the conversation that creates fun. Individuals choose the means for achieving that goal; they choose the topic of conversation, for example, which game to play. Within a topic, they choose different strategies and pursue a series of sub-goals, adjusting means according to their effectiveness. Goals and sub-goals and associated means form a tree (or web) of possibilities for action. [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] A Model of Play is a fascinating poster (available as a PDF or as images) that takes what seems like a very game-grammar point of view on the concept of play &#8212; even freeform play. In play, one of the primary goals is to have fun &#8212; to continue engaging in the conversation that creates fun. Individuals choose the means for achieving that goal; they choose the topic of conversation, for example, which game to play. Within a topic, they choose different strategies and pursue a series of sub-goals, adjusting means according to their effectiveness. Goals and sub-goals and associated means form a tree (or web) of possibilities for action. [...]</p>]]></content:encoded>
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		<title>By: i-Spie.com CLICK-IN</title>
		<link>http://www.dubberly.com/concept-maps/a-model-of-play.html/comment-page-1#comment-7177</link>
		<dc:creator>i-Spie.com CLICK-IN</dc:creator>
		<pubDate>Thu, 16 Apr 2009 00:49:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.dubberly.com/?p=32#comment-7177</guid>
		<description>&lt;p&gt;The Internet Has changed for the Better Since it was first Concieved thanks all that Educate and Contribute Valued CONTENT :-)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>The Internet Has changed for the Better Since it was first Concieved thanks all that Educate and Contribute Valued CONTENT <img src='http://www.dubberly.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>]]></content:encoded>
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